game credits
This is a list of published game credits and a breakdown of my role on each project
Hogwarts Legacy
2022
Technical Systems Designer
Open-world action RPG set in JK Rowling’s Wizarding World with in depth progression mechanics as well a rich in depth story.
Developed as part of Avalanche Software & WB Games
2018
ORE
System Designer/Engineer, Economy/Combat Balance Designer
4-player couch co-op twin stick shooter with campaign adventure, enemy and weapon progression and detailed analytics.
Developed as part of Couch Cosmonauts
2018
EMBR Virtual Records
Designer, Engineer, Sound Designer
Narrative-driven diabetes symptomatic awareness medical game developed in VR.
Developed as part of The GApp Lab at the University of Utah Medical Research Library
2016
My Best Friend, Alex
Engineer, Designer, Writer
Narrative-driven independent game focusing on set piece scenes.
Developed together with several other independent artists
2016
World Flexing Federation
Designer, Engineer
Arcade-style high score timing flexing mini game.
Developed together with several other independent artists